Flexibytes

Game changer: Virtual reality program to transform how students learn about the human body

Posted on October 3, 2017

This article looks at a virtual reality program being developed at Colorado State University.

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Student digital experience tracker 2017

Posted on October 3, 2017

This report from Jisc summarizes findings from a survey of 22,000 students in the United Kingdom regarding digital technologies.

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New COL publication examines status of OER worldwide

Posted on October 3, 2017

A new publication by the Commonwealth of Learning reviews the status of open educational resources worldwide. 

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Silicon Valley courts brand-name teachers, raising ethics issues

Posted on October 3, 2017

This New York Times article looks at a growing number of teachers who are being courted by tech companies to test, improve, and promote classroom technology.

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Creating data faculty can use

Posted on October 3, 2017

A new book examines ways educators can use data to better support student success.

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How to call B.S. on big data: A practical guide

Posted on October 3, 2017

This New Yorker article reports some of the ideas taught in a popular University of Washington course, “Calling Bullshit in the Age of Big Data.”

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Amazon’s Alexa: Your next teacher

Posted on October 3, 2017

Canvas, a learning management system by Instructure, recently announced a collaboration with Amazon Alexa.

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Small Teaching and Learning Enhancement Fund (TLEF) call for proposals open

Posted on October 3, 2017

The call for proposals for Small Teaching and Learning Enhancement Fund (TLEF) projects is currently open at UBC Vancouver.

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As fake news accusations fly, these students verify and document

Posted on August 24, 2017

The University of California at Berkeley launched the first university-based open source investigations lab “to document and verify reports of human rights violations for international advocacy organizations and courts.”

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Pedagogy and the logic of platforms

Posted on August 24, 2017

Chris Gilliard looks at the concept of digital redlining and how it is integrated into technologies, especially education technologies.

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